Fortnite had been revealed for the first time by Epic Games in 2011, considered as a combination of Minecraft and Left 4 Dead in which four players would work together to find resources to build fortifications, traps, weapons and other objects to survive monster attacks The game ended with a long period of development, partly due to external pressures, with industry moving to a videogame model as a service, and internal changes of focus within Epic (which included focusing attention on its first free Paragon title) to address external challenges. During this period, Epic made a deal with Tencent, granting them around 40% of the company in exchange for their support for games as a service, as well as easy access to the Chinese video game market. [8] Fortnite was confirmed a launch for 2018 in June 2017, with a paid period of early access beginning one month later; The game is otherwise planned as a free title supported by microtransactions. With the release in early access, t...